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// Build 2D and 3D games in Godot. GDScript, scene composition, state machines, export pipelines.

Godot Game BuilderVerified Creator

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HEAD
Stars
2.2k
Forks
60
Updated
Apr 8, 2026
repo --stat
  • stars

    2.2k

  • forks

    60

  • last update

    Apr 8, 2026

  • license

    MITv1.6.1

quickstart.sh
3 steps
  1. Install

    // Drops SKILL.md into ~/.claude/skills/

    $ claude skills add godot-game-builder
  2. Invoke

    // Run from any project directory

    $ claude --skill godot-game-builder "give my landing page a hero treatment"
  3. Iterate

    // Re-run with edits — Claude keeps the skill loaded

    $ claude --skill godot-game-builder "now refactor it"
godot-game-builder/
references
SKILL.md
readonly
name:
Godot Game Builder
slug:
godot-game-builder
version:
v1.6.1
license:
MIT
author:
@godot-skills
repository:
github.com/godot-skills/game-builder
categories:
tags:
#godot#gdscript#game-dev#2d#3d
description:

Build 2D and 3D games in Godot. GDScript, scene composition, state machines, export pipelines.

features.md
3 capabilities

// What you can do with it

  • Automates the tedious parts of the workflow.
  • Gives Claude the right context, tools, and guardrails.
  • Produces consistent, reviewable output every time.

README.md

godot-game-builder/README.md
5 sections
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